Is it possible to keep density consistency between vegetation and buildings.Up until now, P3D has been running really well with no issues.But lately when I fly, I notice that distant scenery is not loading.
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You can see beyond that, the scenery has no autogen and very blurry. Fsx Rio De Janeiro Scenery Pictures Download And InstallThis happened since on start up with P3D,a message came up if I wanted to download and install the latest object flow. Which I did Any help and advice would be really appreciated here is a picture showing this img img and a video. It looks like you have autogen going out at least 5 or six miles ( of the maximum possible 7 or so), but without texture filtering the terrain will get very blurry. In version 2.2, and only in my opinion, LODRADIUS was shortened to improve performance. So to not get strange so many objects near to and none far from, I put my autogen in NORMAL. Im using 8xAA and 16xAF and greatly improved the blurry issue. Fsx Rio De Janeiro Scenery Pictures Upgrade Of AAt least for this served my upgrade of a GTX570 by a GTX780: eye candy. Any chance to increase the LOD radius in the future or draw the autogen at a long distance doing a proportional decrease in its density until it stay out of sight. I remember being wowed just how far into the horizon the detail remained. Only recently did I notice this problem as something between last friday has found its way into my sim and altered something thats caused this. Things started to happen since I made these changes: installed ENG and WLS installed SIM720 Caernarfon airport and Libs installed latest Orbx libs. It was after installing Compton Abbass, I loaded a flight there for the 1st time. I really do think something cocked up after I installed Compton Abbass. It has nothing to do to with what youve installed and when, it has everything to do with the fact that 2.2 no longer draws max density to the edge of the LOD radius. Apparently a way for LM to up the performance by not drawing out past a certain distance. I have that without any Orbx installed and many that Ive asked the question of on other forums report the same, its just a limitation of Ver2.2. Nothing you do will give you any further draw ability. ![]() Basically, in the distance you have hundreds of houses and buildings with no trees (I assume the lower density that was being mentioned) and only as you get closer do the trees fill in. To me, the distance is not the main issue, but the buildings in the distance with no vegetation in and around them looks very odd.
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